October 11, 2014 in Free Game Maker News, Highlight, Make A Game by Mike
This may be an unpopular announcement but I’m going to be getting back to the basics of Cube 2. Hirato is too busy to help with his new job and I’m not that great at coding so I need to do things in a way I understand. What this means is that I am going to be simplifying things greatly. Instead of having all of the different modes I will be having one main codebase which will be the FPS. I will be starting with a very basic version of Cube 2 and then adding in the features from 2.7.x that I like since I am not fond of the 2.8.x menus. I will also be having my kids at school helping out and also I will be removing a lot of content so that the project will be much more lightweight. The focus will be on ease of use for level design, Unity compatibility and support, and some fun features like tag mode and I’m hoping a grappling hook and freeze tag mode that I found in the Cube 2 repository. I hope you understand and will support me. I would be happy to have any help that people would like to offer. You can see the new barebones repo that I have started to put together. It is as basic as you can get but I have a todo list in the documents folder. Thank you for your time! Take care.
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Platinum Arts Sandbox Reloaded Github
August 16, 2014 in Free Game Maker News, Highlight by Mike
I’m excited to announce that the downloads page for Sandbox is fully working again! My host finally let me put the downloads back up so there they are! I’m hoping I can have the SVNs hosted again too. Have a wonderful weekend!
August 9, 2014 in Free Game Maker News by Mike
I would like to introduce to you the band members of Neurosphere! They are the awesome heavy metal band that we will be working with for future games!
They also did the theme song for my previous project, the Doom 3 Mod Last Man Standing. Check it out!
July 19, 2014 in Free Game Maker News, Make A Game by Mike
I apologize that things have been quiet lately. We have been trying out a lot of different options and I really want to make sure we get the “base” set for how we move forward with Sandbox, both for the school edition and for the Steam version. Once we get that set, especially the scripting aspect there will be a lot more frequent updates. The scripting stuff is so important to set early on and get right because if we change after people have already made stuff it will screw everyone up so I rather get that taken care of first and then go from there. I hope everyone has been well and thank you for your support
June 7, 2014 in Free Game Maker News, Highlight, Make A Game by Mike
I have moved the codebases of our projects to Github. As a note you can use both SVN and Git with Github which is a cool feature. Here are the links
Platinum Arts Sandbox Free Game Maker 2.8.X
Master Chef Ogro 2.0