How to add new models

From Platinum Arts Sandbox Free 3D Game Maker
Revision as of 00:43, 4 July 2010 by Siimvuss (Talk | contribs)

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First you need a model which is in .md2; .md3; .md5 or .obj format. Then make some folders so the final result is like this: "Platinum arts sandbox/my stuff/packages/models"then make a folder which has the name you want into models folder.for example: "Platinum arts sandbox 2.4/my stuff/packages/models/human"Then you need to copy your model and its skin into your model folder (in current case human). then rename the model file to tris (if its a md3 file then tris.md3 and so on)now place your texture into the same folder.rename the texture file to skin (if its a png file then skin.png).now you need a configuration file.create a text document and rename it to your model format .cfg (for example md3.cfg).if you are using .md3 then write the following into the .cfg file:md3load tris.md3 md3skin skin.pngnow open up sandbox.create a new map.write the following into command line while being in editmode:mmodel your models locationin current case: mmodel humannow press f1 and the last model on the list should be your model.

Tutorial by Siimvuss