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		<title>Platinum Arts Sandbox Free 3D Game Maker - User contributions [en]</title>
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		<updated>2026-05-03T03:06:09Z</updated>
		<subtitle>User contributions</subtitle>
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		<id>https://www.sandboxgamemaker.com/wiki/index.php?title=Mapmodels&amp;diff=600</id>
		<title>Mapmodels</title>
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				<updated>2010-01-05T19:53:30Z</updated>
		
		<summary type="html">&lt;p&gt;Leah12: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The cube 2 engine can support md2, md3, md5 and obj model formats. Loading them is explained here.&lt;br /&gt;
&lt;br /&gt;
=In game=&lt;br /&gt;
==How to add them==&lt;br /&gt;
&lt;br /&gt;
==How to set trigger types==&lt;br /&gt;
&lt;br /&gt;
==How to assign a trigger alias==&lt;br /&gt;
&lt;br /&gt;
to make a trigger do more than open a few doors or disappear, an alias containing a trigger script is needed, this script can house anything from tests, to variable modification, to menu spawning, to even changing the map&lt;br /&gt;
&lt;br /&gt;
the syntax is level_trigger_%i, %i is substituted for the 4th attribute of mapmodels&lt;br /&gt;
&lt;br /&gt;
=configuration=&lt;br /&gt;
==model configuration files==&lt;br /&gt;
&lt;br /&gt;
==map configuration==&lt;br /&gt;
&lt;br /&gt;
to add a custom mapmodel into your map, simply use the mmodel command to load the model, eg&lt;br /&gt;
&lt;br /&gt;
/mmodel rc&lt;br /&gt;
&lt;br /&gt;
from version 2.3, per map model listings are generates, if you wish to edit them manually, open the -art.cfg file for your map&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
*[[map_config|Map Configuration]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Check this out..Best site for quality [http://www.besttermpaper.com/ paper writing], term paper, research paper, course work, book report and resume writing. All writing services are guaranteed written by professional writers.&lt;/div&gt;</summary>
		<author><name>Leah12</name></author>	</entry>

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