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		<id>https://www.sandboxgamemaker.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Ultimate_Simple_script_guide</id>
		<title>Ultimate Simple script guide - Revision history</title>
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		<updated>2026-05-03T03:43:26Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" ><!--LINE 1--></td>
<td colspan="2" class="diff-lineno"><!--LINE 1--></td></tr>
<tr><td class='diff-marker'>−</td><td class='diff-deletedline'><div>Created by Chocolatepie33 (aka CP) with assistance from Kentl, <del class="diffchange diffchange-inline">made </del>for <del class="diffchange diffchange-inline">2</del>.<del class="diffchange diffchange-inline">5 (2</del>.<del class="diffchange diffchange-inline">6 changes will be added later)</del></div></td><td class='diff-marker'>+</td><td class='diff-addedline'><div>Created by Chocolatepie33 (aka CP) with assistance from Kentl, <ins class="diffchange diffchange-inline">&#039;&#039;&#039;&#039;&#039;this is </ins>for <ins class="diffchange diffchange-inline">FPS mode only&#039;&#039;&#039;&#039;&#039;</ins>. <ins class="diffchange diffchange-inline">Unless Hirato decides to mess with this, this should work for pretty much any version, as long as you&#039;re in FPS mode</ins>. &#160;</div></td></tr>
<tr><td class='diff-marker'>&#160;</td><td class='diff-context'></td><td class='diff-marker'>&#160;</td><td class='diff-context'></td></tr>
<tr><td class='diff-marker'>&#160;</td><td class='diff-context'><div>*Adding a level trigger</div></td><td class='diff-marker'>&#160;</td><td class='diff-context'><div>*Adding a level trigger</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l5" ><!--LINE 5--></td>
<td colspan="2" class="diff-lineno"><!--LINE 5--></td></tr>
<tr><td class='diff-marker'>&#160;</td><td class='diff-context'><div>**Select a spot to add a talking character (via F1)</div></td><td class='diff-marker'>&#160;</td><td class='diff-context'><div>**Select a spot to add a talking character (via F1)</div></td></tr>
<tr><td class='diff-marker'>&#160;</td><td class='diff-context'><div>**Next to the character, select a spot, then use ` (above TAB) to start the console. Type &quot;newent mapmodel -1.&quot;</div></td><td class='diff-marker'>&#160;</td><td class='diff-context'><div>**Next to the character, select a spot, then use ` (above TAB) to start the console. Type &quot;newent mapmodel -1.&quot;</div></td></tr>
<tr><td class='diff-marker'>−</td><td class='diff-deletedline'><div>**Select the surrounding box and hit F3. Go to level_trigger and use the slider to pick a number. Remember it.&#160; &#160; &#160; Also, while the menu is still up, go to trigger type and select either 8 (for repeated pop-up text) or 12 (one-time).</div></td><td class='diff-marker'>+</td><td class='diff-addedline'><div>**Select the surrounding box and hit F3. Go to level_trigger and use the slider to pick a number. Remember it.&#160; &#160; &#160; Also, while the menu is still up, go to trigger type and select either 8 (for repeated pop-up text) or 12 (one-time). &#160;</div></td></tr>
<tr><td class='diff-marker'>−</td><td class='diff-deletedline'><div>**Move the box &quot;into&quot; the character.</div></td><td class='diff-marker'>+</td><td class='diff-addedline'><div>**Move the box &quot;into&quot; the character<ins class="diffchange diffchange-inline">. Using this other mapmodel as a trigger allows us to save the character&#039;s animation</ins>. &#160;</div></td></tr>
<tr><td class='diff-marker'>&#160;</td><td class='diff-context'><div>**Save your map.</div></td><td class='diff-marker'>&#160;</td><td class='diff-context'><div>**Save your map.</div></td></tr>
<tr><td class='diff-marker'>&#160;</td><td class='diff-context'><div>*Beginning scripting</div></td><td class='diff-marker'>&#160;</td><td class='diff-context'><div>*Beginning scripting</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l96" ><!--LINE 96--></td>
<td colspan="2" class="diff-lineno"><!--LINE 96--></td></tr>
<tr><td class='diff-marker'>&#160;</td><td class='diff-context'><div>**guilist is used to create a list within a gui. &#160;</div></td><td class='diff-marker'>&#160;</td><td class='diff-context'><div>**guilist is used to create a list within a gui. &#160;</div></td></tr>
<tr><td class='diff-marker'>&#160;</td><td class='diff-context'><div>----</div></td><td class='diff-marker'>&#160;</td><td class='diff-context'><div>----</div></td></tr>
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