Difference between revisions of "Shoptest script"

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(Created page with ' on_start = [ soda = 0 fruit = 0 bread = 0 bags-of-noodles = 0 sauces = 0 vegetables = 0 paintbrushes = 0 sheets-of-paper = 0 crayons = 0 colored…')
 
(Blanked the page)
 
(5 intermediate revisions by the same user not shown)
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  on_start = [
 
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  soda = 0
 
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  fruit = 0
 
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  bread = 0
 
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  bags-of-noodles = 0
 
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  sauces = 0
 
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  vegetables = 0
 
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  paintbrushes = 0
 
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  sheets-of-paper = 0
 
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  crayons = 0
 
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  colored-pencils = 0
 
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  paints = 0
 
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  spellbooks = 0
 
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  wands = 0
 
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  tractors = 0
 
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  seeds = 0
 
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  bags-of-fertilizer = 0
 
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  shovels = 0
 
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  wood-planks = 0
 
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  ]
 
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  level_trigger_1 = [showgui YOU]
 
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  newgui YOU [
 
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  guitext "Oh no! Today's the town meeting! I'm late!"
 
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  guibar
 
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  guibutton "better get going then" [cleargui]
 
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  ]
 
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  level_trigger_2 = [showgui npc1-1]
 
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  newgui npc1-1 [
 
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guitext ( format "Leo: Took you long enough to get here, %1." (getname) )
 
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guitext "Luke: It looks like everyone's here."
 
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guitext "Emily: There's each person from the clans, plus the big three's clan
 
  
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leaders, and the Secret Service."
 
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guitext "Jon: Mayor Mike's ready, I think."
 
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guibar
 
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guibutton "Well, let's listen then!" [showgui npc2-1]
 
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] "Friends"
 
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newgui npc2-1 [
 
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guitext "As you all know, the entrance to the tunnel leading to our neighboring
 
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town has been blocked. That means that we cannot get the supplies we need."
 
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guitext " (townspeople talk worriedly) "
 
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guibar
 
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guibutton "Well, what do we do then?" [showgui npc2-2]
 
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] "Mayor Mike"
 
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newgui npc2-2 [
 
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guitext "Well, our local inventor Michiel has created a teleporter that can take
 
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one of us to the town. However, he does not know how it will turn out."
 
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guibar
 
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guibutton "Oh great. Let him explain it then." [showgui npc2-3]
 
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] "Mayor Mike"
 
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newgui npc2-3 [
 
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guitext "As has been said, I do not know how the teleporter will work out. It
 
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should take you near the town, no matter what. Would anyone like to be the one to go and get the
 
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supplies?"
 
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guibar
 
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guibutton "I will!" [showgui npc2-4]
 
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guibutton " (Don't volunteer) " [showgui npc2-5]
 
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] "Michiel"
 
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newgui npc2-4 [
 
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guitext ( format "Thank you, %1." (getname) )
 
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guitext " (Applause) "
 
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guitext "You will go in the teleporter here in the back room. Please talk to the
 
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people and see what they want. We will give you $5000 to buy stuff with. You will also receive our
 
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valuable magic pouch to hold everything in."
 
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guibar
 
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guibutton "Alright." [showgui npc2-6]
 
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] "Mayor Mike"
 
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newgui npc2-5 [
 
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guitext "Nobody? Anyone? Then we'll have to pick a person via the lottery."
 
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guibar
 
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guibutton "No, wait! I'll go!" [showgui npc2-4]
 
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guibutton " (Just wait) " [showgui npc2-7]
 
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] "Michiel"
 
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newgui npc2-6 [
 
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guitext "Liam and the Yellow Clan: FOOD!"
 
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guitext "William and the Red Clan: Some new art supplies."
 
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guitext "Tim and the Blue Clan: Spellbooks and wands."
 
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guitext "The Green Clan: Farming tools."
 
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guitext "The Brown Clan: Wood, concrete and building materials."
 
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guitext "The Orange Clan:
 
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guitext "The Purple Clan:
 
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guitext "The White Clan: Oxygen tanks and wheelchairs."
 
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guitext "Mayor Mike: A new walking stick, and maybe spares."
 
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guitext "Secret Service: Some new spy tools and weapons."
 
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guibar
 
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guibutton "If that's all..." [showgui npc2-9]
 
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] "People"
 
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newgui npc2-7 [
 
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guitext "Well, here goes nothing..."
 
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guitext " (Reaches into hat, pulls out a tag) "
 
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guitext ( format "%1! You shall be getting our supplies." (getname) )
 
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guibar
 
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guibutton "Oh, great." [showgui npc2-8]
 
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] "Mayor Mike"
 
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newgui npc2-8 [
 
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guitext "Everybody needs new supplies to do their jobs. Listen to them."
 
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guibar
 
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guibutton "Well? Whaddya need?" [showgui npc2-6]
 
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] "Mayor Mike"
 
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newgui npc2-9 [
 
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guitext "Please step through the portal,
 

Latest revision as of 17:36, 31 October 2011