Difference between revisions of "Useful lighting commands"

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(Created page with 'This is a list of some of my favorite lighting commands, more info on them here: [http://www.sandboxgamemaker.com/wiki/index.php?title=Lighting Wiki: Lighting] and [http://www.sa…')
 
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This is a list of some of my favorite lighting commands, more info on them here: [http://www.sandboxgamemaker.com/wiki/index.php?title=Lighting Wiki: Lighting] and [http://www.sandboxgamemaker.com/platinumartssandboxeditref.html#lighting Command Ref: Lighting]
 
This is a list of some of my favorite lighting commands, more info on them here: [http://www.sandboxgamemaker.com/wiki/index.php?title=Lighting Wiki: Lighting] and [http://www.sandboxgamemaker.com/platinumartssandboxeditref.html#lighting Command Ref: Lighting]
  
*skylight: with values of 255, 255 and 255, your entire map has a pretty cool ambient occlusion-style look. It's also useful for night maps.
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*skylight: adds light to the entire map. with values of 255, 255 and 255, your entire map has a pretty cool ambient occlusion-style look. It's also useful for night maps.
 
*ambient: this determines the minimum darkness of a map. It's useful for night maps, and also things like caves and buildings.
 
*ambient: this determines the minimum darkness of a map. It's useful for night maps, and also things like caves and buildings.
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*lightprecision: this lets you choose the accuracy of lighting. You can use it to speed up calclighting.
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*patchlight: fixes lights that were changed in some way. Much faster than using calclight over and over again.
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*Sunlight commands: [http://forum.sandboxgamemaker.com/viewtopic.php?f=15&t=3209&p=29502&]

Revision as of 12:56, 4 December 2011

This is a list of some of my favorite lighting commands, more info on them here: Wiki: Lighting and Command Ref: Lighting

  • skylight: adds light to the entire map. with values of 255, 255 and 255, your entire map has a pretty cool ambient occlusion-style look. It's also useful for night maps.
  • ambient: this determines the minimum darkness of a map. It's useful for night maps, and also things like caves and buildings.
  • lightprecision: this lets you choose the accuracy of lighting. You can use it to speed up calclighting.
  • patchlight: fixes lights that were changed in some way. Much faster than using calclight over and over again.
  • Sunlight commands: [1]