To start off: you should have a texture along with a bump map and a normal map for it. If you don't have a normal map for your texture, you can make one with Gimp and [http://code.google.com/p/gimp-normalmap/ this filter], or you can use the online normal mapper [http://www.smart-page.net/smartnormal/fl10.htm SmartNormal].
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To start off: you should have a texture along with a bump map and a normal map for it. If you don't have a normal map for your texture, you can make one with Gimp and [http://code.google.com/p/gimp-normalmap/ this filter]
 
For example: A texture named texture.jpg and a normalmap named textureNormal.jpg
 
For example: A texture named texture.jpg and a normalmap named textureNormal.jpg
    
Add those textures in. Now, open up notepad, and type this:
 
Add those textures in. Now, open up notepad, and type this:
   Exception encountered, of type "Error"