Difference between revisions of "Models Vs. Geometry"

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(Created page with 'These are some notes taken by Chocolatepie33 about the differences between using Sandbox geometry and 3D models. ADVANTAGES OF USING A MODEL INSTEAD OF GEOMETRY: *Better Textur…')
 
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*Must use external program, and you must export the model.
 
*Must use external program, and you must export the model.
 
*More work must be done in some cases.
 
*More work must be done in some cases.
*No caps on amount of work (no limits; a super-high-poly model would lower fps)
+
*No caps on amount of work (no built-in limits; a super-high-poly model would kill fps)

Revision as of 17:32, 2 December 2011

These are some notes taken by Chocolatepie33 about the differences between using Sandbox geometry and 3D models.

ADVANTAGES OF USING A MODEL INSTEAD OF GEOMETRY:

  • Better Texture Control
  • Animatable
  • Easy to curve/make curves with

DISADVANTAGES:

  • Must use external program, and you must export the model.
  • More work must be done in some cases.
  • No caps on amount of work (no built-in limits; a super-high-poly model would kill fps)