Difference between revisions of "Models Vs. Geometry"

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These are some notes taken by Chocolatepie33 about the differences between using Sandbox geometry and 3D models.
 
These are some notes taken by Chocolatepie33 about the differences between using Sandbox geometry and 3D models.
  
ADVANTAGES OF USING A MODEL INSTEAD OF GEOMETRY:
+
Advantages of Models:
  
 
*Better Texture Control
 
*Better Texture Control
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*Easy to curve/make curves with
 
*Easy to curve/make curves with
  
DISADVANTAGES:
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Disadvantages:
  
 
*Must use external program, and you must export the model.
 
*Must use external program, and you must export the model.
 
*More work must be done in some cases.
 
*More work must be done in some cases.
 
*No caps on amount of work (no built-in limits; a super-high-poly model would kill fps)
 
*No caps on amount of work (no built-in limits; a super-high-poly model would kill fps)

Latest revision as of 19:17, 13 May 2012

These are some notes taken by Chocolatepie33 about the differences between using Sandbox geometry and 3D models.

Advantages of Models:

  • Better Texture Control
  • Animatable
  • Easy to curve/make curves with

Disadvantages:

  • Must use external program, and you must export the model.
  • More work must be done in some cases.
  • No caps on amount of work (no built-in limits; a super-high-poly model would kill fps)