Difference between revisions of "Models Vs. Geometry"
From Platinum Arts Sandbox Free 3D Game Maker
| Line 1: | Line 1: | ||
These are some notes taken by Chocolatepie33 about the differences between using Sandbox geometry and 3D models. | These are some notes taken by Chocolatepie33 about the differences between using Sandbox geometry and 3D models. | ||
| − | + | Advantages of Models: | |
*Better Texture Control | *Better Texture Control | ||
| Line 7: | Line 7: | ||
*Easy to curve/make curves with | *Easy to curve/make curves with | ||
| − | + | Disadvantages: | |
*Must use external program, and you must export the model. | *Must use external program, and you must export the model. | ||
*More work must be done in some cases. | *More work must be done in some cases. | ||
*No caps on amount of work (no built-in limits; a super-high-poly model would kill fps) | *No caps on amount of work (no built-in limits; a super-high-poly model would kill fps) | ||
Latest revision as of 19:17, 13 May 2012
These are some notes taken by Chocolatepie33 about the differences between using Sandbox geometry and 3D models.
Advantages of Models:
- Better Texture Control
- Animatable
- Easy to curve/make curves with
Disadvantages:
- Must use external program, and you must export the model.
- More work must be done in some cases.
- No caps on amount of work (no built-in limits; a super-high-poly model would kill fps)