Ultimate Simple script guide part2
From Platinum Arts Sandbox Free 3D Game Maker
Revision as of 19:07, 19 October 2010 by Chocolatepie33 (Talk | contribs) (Created page with 'Part 2; Created by Chocolatepie33 with assistance from Kentl. For 2.5 (for now, 2.6 changes will be made.) *Creating multiple pop-up windows for an NPC **We've sort of talked ab…')
Part 2; Created by Chocolatepie33 with assistance from Kentl. For 2.5 (for now, 2.6 changes will be made.)
- Creating multiple pop-up windows for an NPC
- We've sort of talked about this, but here's the specific code:
level_trigger_1 = [showgui npc1-1]
newgui npc1-1 [ // 1-1 is window 1
guitext "Hi."
guibar
guibutton "How are you?" [showgui npc1-2] // 1-2 is window 2
guibutton "Goodbye." [cleargui]
] "Jon"
newgui npc1-2 [
guitext "I'm doing well. What about you?"
guibar
guibutton "Fine, fine." [showgui npc1-3]
guibutton "Okay, could be better. See ya later." [cleargui]
] "Jon"
newgui npc1-3 [
guitext "Do you like chocolate, vanilla or strawberry ice cream?"
guibar // now we're gonna do 3 different window choices, each affected by the answer.
guibutton "Chocolate" [showgui npc1-4] // you could also do npc2-1, 3-1 and 4-1, if you want.
guibutton "Vanilla" [showgui npc1-5]
guibutton "Strawberry" [showgui npc1-6]