Difference between revisions of "How to make curved shapes in 'edit mode'"

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*By using either the Q button or the scroll wheel in Sandbox, we can make octagons.
 
*By using either the Q button or the scroll wheel in Sandbox, we can make octagons.
  
*Watch this Youtube video from Cube 2 to understand: [http://www.youtube.com/watch?v=Ja4842aIDnA]
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*Watch this Youtube video from Cube 2 to understand: http://www.youtube.com/watch?v=Ja4842aIDnA
  
 
*to make a cylinder, you can do any of those options, then use copy, paste and rotate to create the circle. Then you need to hollow out the inside of the circle.  
 
*to make a cylinder, you can do any of those options, then use copy, paste and rotate to create the circle. Then you need to hollow out the inside of the circle.  
  
*For a more visual explanation, here's my Youtube video showing it: [http://www.youtube.com/watch?v=fFnHiqfFRRA]
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*For a more visual explanation, here's my Youtube video showing it: http://www.youtube.com/watch?v=fFnHiqfFRRA

Latest revision as of 18:45, 7 May 2012

in order to make "curved shapes", you should hopefully know a bit of geometry.

  • A circle is (sometimes) considered to be a regular polygon with an infinite number of sides. A regular polygon is a polygon with all sides having the same length and angle.
  • A quick exercise: think of a regular triangle, then a square, and just add a side to the shape each time. It will start looking more and more like a circle.
  • This is a dodecagon, a polygon with 12 sides; it looks a lot like a circle. By increasing the number of sides in a regular polygon, the polygon becomes more circular.
  • By using either the Q button or the scroll wheel in Sandbox, we can make octagons.
  • to make a cylinder, you can do any of those options, then use copy, paste and rotate to create the circle. Then you need to hollow out the inside of the circle.