How to make secret doors, walls & floors

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There are a couple of ways to make secret passages in your maps.

Method 1: The Simple Method

  • Go into edit mode and make an ordinary wall that you want to be able to walk through.
  • Select the part of the wall you want to walk through.
  • Move to the other side of the wall
  • right click on the other side.
  • Hit f3
  • Go to materials, and select noclip.
  • And its done. Hit e to exit edit mode, and you should be able to move through the wall. Simple.

Method 2: The Complicated Method

  • This is theoretical - I've never tried it, but I cant see why it wouldn't work.
  • Make your wall as per usual in edit mode. Now find the texture of the wall you just made (normally located in packages/textures)
  • Either make a new mapmodel, and animate it, or edit door number 2 in packages/models/doors/doors_02, so that it is totally flat. (For both of these, look at the Adding Models to Sandbox tutorial on the main wiki page, under the Advanced Topics heading)
  • Make the skin of the mapmodel the texture you located in the first point.
  • Load the model in the game, load the model into the game.
  • Delete the cubes behind where you want the door to be.
  • Position the door in the place where you want it to be, if the size of the door is slightly off the size of the hole, use f and scroll of the size of the hole, until it fits.
  • Use triggers to determine what opens the door.

All done!