|
|
| Move the camera to the position of a given camera tag: | | Move the camera to the position of a given camera tag: |
| <code> | | <code> |
− | r_cutscene_movecamera TAG DELAY | + | r_cutscene_movecamera TAG DELAY ACTION |
| </code> | | </code> |
| or | | or |
| <code> | | <code> |
− | r_cutscene_moveaccelcamera TAG DELAY | + | r_cutscene_moveaccelcamera TAG DELAY ACTION |
| </code> | | </code> |
| | | |
| * TAG: camera tag | | * TAG: camera tag |
| * DELAY: delay during which the camera will move to the target (use 0 for immediate) | | * DELAY: delay during which the camera will move to the target (use 0 for immediate) |
| + | * ACTION: action to perform after the delay |
| | | |
| The first command will move the camera in a linear way to reach the target camera tag. The second one will do the same in an accelerated way. | | The first command will move the camera in a linear way to reach the target camera tag. The second one will do the same in an accelerated way. |
|
|
| Move the camera to a specific position: | | Move the camera to a specific position: |
| <code> | | <code> |
− | r_cutscene_movespecific X Y Z DELAY | + | r_cutscene_movespecific X Y Z DELAY ACTION |
| </code> | | </code> |
| or | | or |
| <code> | | <code> |
− | r_cutscene_moveaccelspecific X Y Z DELAY | + | r_cutscene_moveaccelspecific X Y Z DELAY ACTION |
| </code> | | </code> |
| | | |
| * X, Y, Z: absolute coordinates to where the camera must move | | * X, Y, Z: absolute coordinates to where the camera must move |
| * DELAY: delay during which the camera will move to the target (use 0 for immediate) | | * DELAY: delay during which the camera will move to the target (use 0 for immediate) |
| + | * ACTION: action to perform after the delay |
| | | |
| The first command will move the camera in a linear way to reach the given position. | | The first command will move the camera in a linear way to reach the given position. |
|
|
| Change the camera's view angle to match a camera tag's view angle. | | Change the camera's view angle to match a camera tag's view angle. |
| <code> | | <code> |
− | r_cutscene_viewcamera TAG DELAY | + | r_cutscene_viewcamera TAG DELAY ACTION |
| </code> | | </code> |
| or | | or |
| <code> | | <code> |
− | r_cutscene_viewaccelcamera TAG DELAY | + | r_cutscene_viewaccelcamera TAG DELAY ACTION |
| </code> | | </code> |
| | | |
| * TAG: camera tag from which to use the view angle | | * TAG: camera tag from which to use the view angle |
| * DELAY: delay during which the camera's angle will be modified | | * DELAY: delay during which the camera's angle will be modified |
| + | * ACTION: action to perform after the delay |
| | | |
| The first command will change the camera's view angle in a linear way to reach the target angle. | | The first command will change the camera's view angle in a linear way to reach the target angle. |
|
|
| ==Change Camera View Angle using specific values== | | ==Change Camera View Angle using specific values== |
| Change the camera's view angle to match the given angle values. | | Change the camera's view angle to match the given angle values. |
Exception encountered, of type "Error"