Move the camera to the position of a given camera tag:
 
Move the camera to the position of a given camera tag:
 
<code>
 
<code>
   r_cutscene_movecamera TAG DELAY
+
   r_cutscene_movecamera TAG DELAY ACTION
 
</code>
 
</code>
 
or
 
or
 
<code>
 
<code>
   r_cutscene_moveaccelcamera TAG DELAY
+
   r_cutscene_moveaccelcamera TAG DELAY ACTION
 
</code>
 
</code>
    
* TAG: camera tag
 
* TAG: camera tag
 
* DELAY: delay during which the camera will move to the target (use 0 for immediate)
 
* DELAY: delay during which the camera will move to the target (use 0 for immediate)
 +
* ACTION: action to perform after the delay
    
The first command will move the camera in a linear way to reach the target camera tag. The second one will do the same in an accelerated way.
 
The first command will move the camera in a linear way to reach the target camera tag. The second one will do the same in an accelerated way.
 
Move the camera to a specific position:
 
Move the camera to a specific position:
 
<code>
 
<code>
   r_cutscene_movespecific X Y Z DELAY
+
   r_cutscene_movespecific X Y Z DELAY ACTION
 
</code>
 
</code>
 
or
 
or
 
<code>
 
<code>
   r_cutscene_moveaccelspecific X Y Z DELAY
+
   r_cutscene_moveaccelspecific X Y Z DELAY ACTION
 
</code>
 
</code>
    
* X, Y, Z: absolute coordinates to where the camera must move
 
* X, Y, Z: absolute coordinates to where the camera must move
 
* DELAY: delay during which the camera will move to the target (use 0 for immediate)
 
* DELAY: delay during which the camera will move to the target (use 0 for immediate)
 +
* ACTION: action to perform after the delay
    
The first command will move the camera in a linear way to reach the given position.
 
The first command will move the camera in a linear way to reach the given position.
 
Change the camera's view angle to match a camera tag's view angle.
 
Change the camera's view angle to match a camera tag's view angle.
 
<code>
 
<code>
   r_cutscene_viewcamera TAG DELAY
+
   r_cutscene_viewcamera TAG DELAY ACTION
 
</code>
 
</code>
 
or
 
or
 
<code>
 
<code>
   r_cutscene_viewaccelcamera TAG DELAY
+
   r_cutscene_viewaccelcamera TAG DELAY ACTION
 
</code>
 
</code>
    
* TAG: camera tag from which to use the view angle
 
* TAG: camera tag from which to use the view angle
 
* DELAY: delay during which the camera's angle will be modified
 
* DELAY: delay during which the camera's angle will be modified
 +
* ACTION: action to perform after the delay
    
The first command will change the camera's view angle in a linear way to reach the target angle.
 
The first command will change the camera's view angle in a linear way to reach the target angle.
 
==Change Camera View Angle using specific values==
 
==Change Camera View Angle using specific values==
 
Change the camera's view angle to match the given angle values.
 
Change the camera's view angle to match the given angle values.
Exception encountered, of type "Error"