SSP todo
From Platinum Arts Sandbox Free 3D Game Maker
Revision as of 04:28, 9 November 2010 by Hirato (Talk | contribs) (Created page with '=Logic= * use physentcollide() to cache collisions for processing ** use collision based damage, boxes, etc')
Logic
- use physentcollide() to cache collisions for processing
- use collision based damage, boxes, etc